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Uncooperative
Co-op. Multi-player. What comes to mind? Depending
on what generation you're from, it can vary. I immediately think of something
like Captain Commando, but dudes younger than me might think of Halo,
and kids now probably think of something like Battlefield 2. Either
way, you can't help what generation you're born in. You can, however, help
the way you approach an all-encompassing list of the best co-op games if
you plan to do one. Game Informer attempted just that in the August 2012
issue with their "best co-op games of all-time," and failed miserably.
They didn't fail quite as bad as when their idiots tried to do an article
on game art, but they still did pretty bad. So bad, in fact, that you can
tell hardly any (if any) of their "knowledgeable" staff was even
around playing games when the "retro" titles they claim to know
were current. Anybody around back then would know what it was like back
then, and anybody around back then would have really composed a much different
(and better) list of co-op titles. So many other, better games deserve to
be on a list of best co-op titles seen by millions of people. |
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It's not just a staff
of fake fools that killed their article in the water, though; the article
was probably hamstrung by an emphasis on sales that limited the featured
titles only to what is on GameStop shelves or what could be bought with
cards sold on GameStop shelves. All the games featured can be purchased
through GameStop one way or another; from either their shelves or through
point cards they sell. Notice how there are no imports or titles from
systems they do not carry? Exactly. This makes their list only about newer
games; not about the best co-op titles of all-time.
Contra, Gunstar
Heroes, Smash TV, Double Dragon, Gauntlet, Streets
Of Rage 2, Turtles In Time...
What do they all have
in common? That they they are all currently playable on Xbox Live and/or
PlayStation Network. This is a dead giveaway that their staff doesn't
know shit about the "retro gaming" they claim to know so much
about. If they were around back then or knew a damn thing about it, we'd
see the truly great, most memorable co-op titles of all-time on their
list, but we don't. It's not about "informing" anyone of anything,
or about the joy of co-op and/or multiplayer. It's about sales, and what
sells. Bottom line, literally. If it weren't, the list would have turned-out
much differently.
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8-Bit
Ignorance
Where's Ikari Warriors, Ikari Warriors II: Victory Road, or
the beat-'em up Ikari Warriors III: The Rescue? Or the immensely
popular Battletoads? Not seeing Battletoads on their list
probably angered a lot of loyal Battletoads fans out there,
and it's hard to blame them; at the time, the game was unique and almost
unrivaled. The game is considered by many to be of Rare's best work! The
absence of Double Dragon II and/or Double Dragon III surely
have many scratching their heads, since they are two of the most iconic
games ever; not just for the NES, but in the side-scrolling fighter genre.
What about Teenage Mutant Ninja Turtles - The Arcade Game, or its
excellent Manhattan Project sequel? Contra did make their
list, but again, it is available on digital re-release. They could've chosen
any one of the many other entries in the series (Hard Corps, Shattered
Soldier, or Neo), but opted to merely "get the job done"
and choose what they knew was already on a billion other lists for a billion
other sites. |
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16-Bit
Ignorance
Nobody playing video games in the 16-bit era can deny the co-op legitimacy
of Contra III: The Alien Wars. Arguably the best 2-D Contra
game of all time, it's epic and mind-blowing today, yet nowhere to be
found on their list. And that's just one Konami title. They included
Teenage Mutant Turtles - Turtles In Time on their list (yet another
digital download title), but not without expressing their shame for doing
doing so and proceeding to ignore honorable mentions Bucky 'O Hare,
Mystic Warriors, G.I. Joe, and the stellar Sunset Riders.
If I remember correctly, either X-MEN or The Simpsons was
an "honorable mention," but Konami really mastered the side-scrolling
action genre, so it was particularly disheartening to see when those other
titles weren't given the attention they deserved. Just ask anyone born
in the 80's or any MAME emulator user; chances are they'll have these
Konami classics.
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Then there's Capcom
16-Bit co-op classics Final Fight, Final Fight 2, Final
Fight 3, Saturday Night Slammasters, Warriors Of Fate,
Cadillacs & Dinosaurs, Captain Commando, King Of
Dragons, and the almighty Knights Of The Round. My favorite
war-themed action co-op game of all-time (Mercs) came out of this
era, and in good company with side-scrolling gunners SideArms and
Forgotten Worlds. The bubble-blasting in Super Buster Bros.
deserves an honorable 16-Bit mention, too. How ones like Final Fight
didn't make it to Game Informer's co-op list is baffling, and the fact
most of these titles had wide distribution in Capcom Classic Collections
made it even more baffling. Jaleco
even put out some good 16-Bit co-op with Rival Turf, Peace Keepers,
and Brawl Brothers; good times playing Rival Turf as kids
(Gigante was terrible). Were any of these titles on the list? No, and
probably because these titles were either ignored at the time by, or before
the time of Game Informer's staff. NBA Jam and Smash
TV, were rightfully chosen, though, and deserved to be on the list.
Both were fun and showed that an American developer could make a great
co-op title without having to copy a Japanese developer.
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32-Bit
Ignorance
The Neo-Geo/Neo-Geo CD had perhaps more co-op goodness on it than any
other hardware/console, and is pretty well-known; people everywhere see
Neo-Geo machines everywhere (from laundromats to pizza parlors) and still
play them. Metal Slug, Metal Slug 2, Metal Slug X,
Metal Slug 3, Metal Slug 4, Metal Slug 5, Cyber-Lip,
Ninja Combat, Ninja Commando, Sengoku, Sengoku
2 , Sengoku 3, Nam 1975, and more, all absent from Game
Informer's co-op list (despite the recent SNK Arcade Classics compilation
and Wii Virtual Console re-releases of these titles). All of these things
considered, I'll never understand how they couldn't have at least put
one SNK and/or Neo-Geo game on their list; would one less first-person
shooting title really have made that much of a difference on their
list?
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Capcom reigned absolute
supreme in the 32-Bit Golden Era, and they did so with titles that ruled
arcades and homes everywhere. Alien VS Predator, Dungeons &
Dragons: Tower Of Doom, Dungeons & Dragons: Shadow Over Mystara,
and Armored Warriors; all were successful side-scrolling fighters
because they had incredible co-op experiences. Alien VS Predator
isn't just one of the most memorable co-op titles of all-time, but arguably
one of the best licensed video games of all-time. To each their own, but
I have never played a licensed title as well-done as AVSP. On the
same hardware was 19XX, 1944, Mars Matrix, ProGear,
Giga Wing, Dimahoo, and EcoFighters; all of which
are great co-op shooting games that are sought after even today.
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Street Fighter Alpha
and Street Fighter Zero 2 Alpha even had great co-op with the dramatic
battles where you and a friend teamed-up against boss characters in a
two-on-one beatdown of epic proportions. This blew my mind the first time
I saw it, and there was nothing more satisfying than teaming up with an
old buddy to drive M. Bison into the ground. Despite having a Noms De
Guerre (title) named after it in Lost Planet 2, little-known Captain
Commando spiritual successor Battle Circuit didn't make it
to their list, either, and probably still wouldn't even if remade for
Xbox Live Arcade and/or PlayStation Network. It cannot be denied that
Capcom made memorable co-op experiences across genres in the 32-Bit Golden
era, yet not a single one of these time-tested titles made it to Game
Informer's list. Why? Because mainstream media has always had a grudge
against Capcom's Golden Age titles.
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Shooting
Ignorance
The "shmup," shooting, and/or "STG" genre was another
that wasn't properly represented (if at all). If I am not mistaken, they
didn't have a single one on their list. Titles like Raiden, DoDonPachi,
and AeroFighters are co-op, aren't they? Or how about the over-rated-yet-popular
Radiant Silvergun? Or the incredibly-underrated-and-unnoticed Terra
Diver? GunBird, GunBird 2, and Strikers 1945
all came to the West with challenge and great co-op gameplay, yet were
absent from the list. Spent a lot of time with Headquarters playing co-op
Psikyo shooters; so much, in fact, that we actually got sick from
playing Strikers 1945 for days. He even still remembers my raging
at Gunbird 2; something I had long forgotten. The point? That even
all these years after we still have fond memories of playing Psikyo shooters
cooperatively. Nothing like completely coming undone after being
utterly destroyed in Psikyo bullet hell. Good times.
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The explosively
fun RayStorm was even released on the PlayStation outside of Japan,
and was remade for Xbox Live Arcade, yet still didn't make it to
the list. Of course, if they couldn't even include one of the more popular
shooting games mentioned, it's unlikely their below-average game knowledge
would have included Armed Police Batrider, Dimahoo, Giga
Wing, Mars Matrix, or any other less-popular shooting titles.
Not even the perfectly-crafted, four-player Giga Wing 2 was included!
Nor was Ikaruga, heralded by (an uneducated) many as the best modern
shooter around. Developer Cave has gained considerable popularity since
their adoption of Xbox 360 and iOS engines for their more recent shooting
works (Guwange, DeathSmiles, DoDonPachi Resurrection,
Ketsui, Ibara, MuchiMuchi Pork), and their accomplishments
have went completely unnoticed; a travesty in itself because anyone who
has played their games in co-op knows how fun they are. And this is all
just some of what's out there for fun co-op shooting. Their complete
ignorance of the shooting genre really speaks volumes about their objectives
and motives.
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64-Bit
Ignorance
The 64-Bit era was blurred between and bled into both the 32-Bit and 128-Bit
eras, but at the time it was impossible not to notice Gauntlet Legends.
The game stood-out for its 4-Player 64-Bit hack & slash goodness, and
a reason in itself to own a Nintendo 64. This game deserves to replace the
old Gauntlet that Game Informer put on their co-op list. Why? Because
that game is boring. Gauntlet Legends is fun and addictive,
with success both in arcades and at home that was a testament to
well-made American games. The only title that came remotely close to it
at the time was SEGA's greatly entertaining, American-influenced Die-Hard
Arcade. True, it wasn't quite as technologically-advanced, but Die-Hard
Arcade enjoyed the same success, and was a lot better than some shit
like Fighting Force. Both should be on any list of great co-op games,
really, since anyone around at the time can remember seeing Die-Hard
Arcade and Gauntlet Legends battle for quarters everywhere. |
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128-Bit
Ignorance
Even those who know that they're GameStop's own publication will deny
their any sort of foul play, objectives, or ulterior motives on Game
Informer's part, but the proof is all there. Much of that proof is
in Sega's DreamCast; another piece of hardware they blatantly ignored.
The DreamCast was home to quite a few quality co-op titles; a fact
that no knowledgeable game player or fan can deny. What made the DreamCast
so great for co-op was variety and quality. The DreamCast had a
variety of great co-op titles across genres, ranging from fighting (Street
Fighter Alpha 3 Saikyo Dojo, SpikeOut, Dead Or Alive 2,
Power Stone 2, Spawn - In The Demon's Hand, Gundam -
Federation VS Zeon, Gundam - Federation VS Zeon DX, Heavy
Metal - Geomatrix), light-gun shooting (The House Of The Dead 2,
Ninja Assault), action (Cannon Spike, Alien Front Online),
shooting (Giga Wing 2, Mars Matrix Elite, Zero Gunner
2, Ikaruga, Castle Shikigami 2), side-scrolling fighting
(Dynamite Cop, Zombie Revenge), and even role-playing (Phantasy
Star Online, Phantasy Star Online Ver. 2). There are probably more
(i.e. sports titles NBA 2K, NBA 2K1, NBA 2K2, NFL
2K, NFL 2K1, NFL 2K2, NHL 2K, and NHL 2K2),
but the point here is that Game Informer managed to ignore all
of them.
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Giga Wing 2,
Power Stone 2, Cannon Spike, Zombie Revenge, and
Dead Or Alive 2 are all titles that offered the best co-op in the
128-bit era; how could they not be included on a list of best co-op
titles? Some say that Capcom's DreamCast games are subjective, but the
2K Sports titles were arguably a blockbuster success that many sports
game fans consider to be the best in the genre (even amidst EA's monopoly
today). The list of critically-acclaimed co-op DreamCast titles can go
on and on. DreamCast titles really deserve to be on any co-op list
because the system was essentially defined by multi-player. Of
course GameStop's own Game Informer would ignore all of
these great titles though, because GameStop can no longer make
profit from any of these titles. The point being that if
GameStop can't make money off it now, it doesn't deserve
to be acknowledged anymore.
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Continuing on the 128-Bit
era, some of the most iconic PlayStation 2 hardware-based titles were
surprisingly absent from their list, as well. First and foremost is Koei's
Dynasty Warriors; a series that resurrected the side-scrolling
action genre to become a success both in Japan and America. Samurai
Warriors and Warriors Orochi offer the same manic brand of
sword-slashing co-op Koei pioneered, yet we see none of these three series
anywhere on their list. The more recent, well-known Gradius V wasn't
put on the list, either, which comes as a surprise (considering it's common
knowledge that to be a "gamer" this is the one shooting
game you apparently must play). The side-scrolling fighting genre
saw a rebirth of sorts on the PS2 hardware with Final Fight Streetwise
and Urban Reign. Both titles have brutal co-op fighting fun to
enjoy with a friend, but their absence from the list was due to Game Informer's
lack of respect for these retro-inspired titles.
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Like Cannon
Spike, The Red Star went completely unnoticed and under the radar
to become a diamond in the rough. It's in Headquarters' top five PS2 titles,
and deserves every bit of its co-op praise; the game is intense, polished,
and very well-made. If it were a Play magazine co-op article, The Red
Star would be somewhere near the top. Monster
Hunter (in any of its variations) is perhaps the defining co-op experience
of the 128-Bit era, with its 4-Player hunting and tons of content. Despite
its co-op being praised worldwide, it was nowhere to be seen on Game Informer's
list of best co-op games. Neither are any of the tag-team arena fighting
games in the Gundam VS series, which the Japanese consider to be
some of the absolute best co-op titles on the PS2 hardware. |
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And though less-popular,
SEGA's Xbox-powered House Of The Dead III, Virtua Cop 3,
and Spikeout - Battle Street are other honorable mentions simply
because anyone from any age group can jump in and play any one of these
games. The maniacal, incredibly fun, and addictive Gotcha Force
for GameCube wasn't on the list, either, despite topping a list for most
wanted sequel in Japanese magazine Famitsu. Konami's iconic Teenage
Mutant Ninja Turtles series saw a rebirth spanning across three very
different, awesome co-op experiences. Sequels Battle Nexus and
Mutant Nightmare both had all the 4-player chaotic sword-slashing,
"numchuck-swinging" side-scrolling action of the older entries,
but with unique approaches to keep things interesting. It's not surprising
to see these three titles completely absent, though, since a "gamer"
can't like any TMNT games after Turtles In Time. Thankfully, we're
not all "gamers," though, and these great titles are owned by
those capable of thinking on their own.
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HD
Ignorance And Beyond
All
the titles mentioned up to now are just some of what's out there;
there are so many great co-op games out there. Even if we do go back and
consider newer titles, though, their selection really sucks and encompasses
barely anything truly worth experiencing. Gears Of War 2,
Castle Crashers, Borderlands, and LEGO Star Wars III
(even though I'm not into it) I can understand, but Left 4 Dead?
Halo? Rock Band? Portal 2? Minecraft? Are
you fucking serious? No
DoDonPachi Resurrection? No Akai Katana? No Commando
3? No Lost Planet 2? No SpyBorgs? No Dead Rising
2? No Puzzle Fighter II Turbo HD Remix? No Kingdom Under
Fire - Circle Of Doom? No Warriors Orochi 3? No Dynasty
Warriors 7? No Guardian Heroes? No House Of The Dead - Overkill?
No Aegis Wing? No Raizing Storm? Even no Geometry Wars
2? I guess
to them variety isn't the spice of life, because all I see is all the
same shit...
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