DLC
EA Bioware is really pulling some bullshit these days, and I fear this is the future of "DLC" in all games. And I'm not talking about day one DLC either; there's more than that going on, now. Look at Gears 3, for example. Typical DLC, right? New weapons skins, etc. See, one you spend, like fifty MSP or whatever. Mass Effect 3 has "Spectre Packs" that are essentially a form of gambling. You pay your fifty MSP and you get a "pack" that contains random content; mostly useless. Buy enough packs and you might get the content you actually want. It's just like the card games Magic, Pokemon, etc. They even word it the same; "contains 5 common items, 2 uncommons and a chance of a rare."
 

A Diamond...
Their computer MMO Star Wars - The Old Republic just introduced the same thing with "Cartel Packs." There are some very rare items people want. Namely, a white lightsaber crystal, the mask of Nihilus and a hover throne. I know a guy who has already spent $100 trying to get those items. This practice has already become illegal in South Korea, but I have the feeling we in the States are going to embrace it and find a way to tax it. I don't mind paying for the extra content and supporting the games I love. I do mind being played as a sucker. I don't want to spend all my MSP on a chance to get the DLC that I want. That is just bullshit. I don't even mind random item distribution in and of itself. In fact, I thought that was one of the good things about Lost Planet 2. Everyone had random upgrades. That was a random reward system, but you weren't paying MSP for it...

- PurpGuy