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Blood
And Beauty
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Bayonetta
2 is arguably technical marvel on the Wii U, and to true game fans who
know what's up, there isn't a more memorable game from 2014. Its eclectic
design is an unlikely juxtapoz of opposite extremes rarely seen in videogames,
and almost never seen in real life. These extremes - beauty and blood -
converge from two completely opposite ends of the spectrum to form the game's
central theme of "Gore". Bayonetta
2 is an absolute
bloodbath. There is no denying it, in any way, shape or form. The game is
relentlessly unapologetic in its confirmation of this fact. Bayonetta's
opposition (whether at her hands or the hands of another force) gets dismembered
in plethora of visceral ways ranging from strikes and hair attacks to punishments
and executions. Oh, and chainsaws. |
Some
will even remind old-school game fans of similarly-visceral masterpieces
like Vampire Savior, Alien VS. Predator or Dungeons &
Dragons - Shadow Over Mystara. Bayonetta's
host of normal moves (punches, kicks, and slashes) use swords, hammers,
torches, and even a scythe; each of which are capable of leaving enemies
decapitated, buried, charred, or in pieces. Of course, it has that Japanese
charm, so decaps and torso separations are preceeded by hails of blinding
flashes. These death sequences are not canned for specific enemies, and
there are so many that you can see new ones for quite a long time even
after running through each difficulty. Bayonetta's
signature Hair attacks make their devastatingly-fashionable,
complex return with the Wicked Weave, Climax, Umbran Climax, and Torture
Attack. These
colossal creature summons don't just even the playing field for Bayonetta;
they outright obliterate it.
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Wicked Weaves promptly conclude irresistably-sexy attack strings and fights,
leaving enemies crushed, ripped, smashed, and bashed into bursts of blood.
Bosses
are no exception here, and even as big as they are, get ripped to shreds,
sliced and diced, caved-in, or decapped in violent explosions, while others
get devoured. Bayonetta's
Torture
Attacks live up to their namesake with devisive
death dealings by guillotine, grinder, iron maiden, giant spiked wheels,
vices, and machines I've never even seen before.
In
somewhat humorous, yet grim fashion, Bayonetta's death machines appear
out of nowhere (even on the wings of F-14 fighter jets) and leave radiant,
crimson explosions of glimmering particles in her wake.
Surprisingly
(yet fitting for Bayonetta's persona), there are even some humorous attacks,
including slaps, spankings, and one that literally kicks ass. The
game refers to some of these attacks as Punishment Attacks even though
they essentially humiliate.
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The
Wii U hardware simulates the eight-generation spatter and particle effects
used in the gore of these conclusions and their chaotic backdrops without
a hitch. Bayonetta
2's central
theme of "Gore" isn't just about blood, though. It's about an
unlikely matrimony of elegance and violence; things typically not associated
with each other. As
previously mentioned, Bayonetta is beautiful and fashionable, yet powerful
and deadly with unparallelled grace.
The Wicked Weave attack is a testament to these unlikely pairings. Bayonetta
leaves rivers of blood in her wake, but something about the elegance in
which she performs (combined with her impeccable fashion) makes it different
than violence in other games. The
violence in Bayonetta 2 never seems senseless like in games involving
car theft, though, and none of the characters are balding, unintimidating
idiots. |
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In
Violent Fashion |
Bayonetta 2 owes much of its charm and appeal to fashion, and how
that fashion is tied into the aforementioned theme of "Gore".
Bayonetta doesn't just slay her enemies in the typical, AAA video game manner;
any lame protagonist can do that in any dingy, dark setting. This is seen
often, and everyone knows who the biggest offenders of staunch realism are.
It makes for games which defeat their own purpose. Bayonetta, however, slays
in style, with grace and elegance only paralleled by the sophistication
of her wardrobe. She eviscerates her opposition, but unlike other titles
of the genre, she'll do it in heels, skin-tight, custom jumpsuits, stylish
glasses, and diamonds, all while basking in the rays of bright, mid-day
sun on the coast of a port town as the ocean glistens in the distance. |
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She's
does slay in dark locales like other titles in the genre, but it
would be in elegant,
pastel-colored one-piece dresses with matching mufflers, heels, and cartwheel
hats. If not that,
then a vividly-colored blue, red, or white decorated Chinese dress with
the slit on the side extra high. Still, she may even be seen in a sultry
police uniform custom-tailored for women, complete with pulse-raising
knee-high boots and cleavage-obstructing miniature necktie. She even wears
Nintendo cameo outfits from series like Zelda and Metroid! If that's still
not enough for those who want to see her stacked figure in all of its
glory, Bayonetta goes completely nude...in chrome. Lastly, for those who
just cannot be pleased, and to the the dismay of few, her amazing wardrobe
comes off during certain attacks, leaving her in a revealing swimsuit.
The juxtaposition between her fashion and the blood that defiles it is
key to realizing the theme of "Gore" and how it defines Bayonetta
2.
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Despite the gore
associated with angels in Bayonetta 2 as
enemies or adversaries, the game doesn't depict them as weak, frail beings.
In most games that feature angels, they are depicted as passive overseers
incapable of battle. Instead, Bayonetta 2 depicts them as epic
and graceful, yet monstrous and powerful beings capable of waging all-out-war
on hell and its minions. They are every bit as capable as their demon
counterparts. There is a clear divide between the two in this game, and
while the demons are depicted as just savage, there is the feeling that
the angels are somehow more feeling than their counterparts. This contrast
really shows through in enemy and boss design, where the angel ones seem
more majestic than their grotesque demon counterparts. When they appear,
there is an incredible sense of awe, and their graduer is even distracting
at times. The scale of the enemies in this game cannot be overstated;
they are truly monstorus in all their glory.
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Though
it would have been a lot better if the game was just a flat-out war between
heaven and hell (as opposed to a witch caught in the middle), it was surprising
to see that the creators made the angels strong and epic to the point of
even colossal terror. Yes, the enemies in this game are no
joke, and are downright terrifying at times. There are few words to describe
the colossal, towering angels in the profound nature by which they are presented.
It's incredible not just to see these gigantic threats, but to actually
control Bayonetta in these battles where the odds are completely stacked
against her. These
screen-filling behemoths are
so big that until the camera zooms out, all that can be seen is their feet.
Even when she pilots mechanical weapons, Bayonetta is still dwarfed by her
opposition, forced to fly around and destroy each and every one of an enemy's
weak spots to destroy it. It is a catastrophic spectacle to behold, and
few games match its scale. |
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Bayonetta's adversaries aren't just limited to angel and demons, though.
Many Western games are bound to "realism," effectively keeping
enemies and bosses as lame, boring, and disappoiting as real life. Bayonetta
2, however, refuses to be bound by such chains, featuring enemies and
bosses that manifest themselves as mechanical monstrosities that are leaner,
meaner, and faster than their organic counterparts. They blaze after Bayonetta
with high-tech weaponry, lining her path in laser fire as she bobs and weaves
through approaching missiles. One boss even uses orthodox, monstrous man-made
machines as weapons, and it is a sight nearly beyond words to see bombers,
carriers, and even satellites slowly appear over the horizon, gain speed,
and dwarf you as they fly into you and attack. It is a sight so profound
that it will make you try and recall any other games with bosses that hurl
or shoot aircraft and satellites at you, but your mind struggles... |
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