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Hive Minds

   

DATE:
25 YEARS AGO




GPOW 25TH

A N N I V E R S A R Y

     
XBOX ONE BAD GEARS OF WAR 4
       
   

Where the Competitive modes are absolutely infuriating, the Horde mode is just downright disappointing. You'd think that the 5-Player cooperative Horde Mode would be better, but it's debatable. Not even the Horde Mode escapes unmarred by its own self-destructive community. The same scammers outlined in competitive matches are the same ones quitting teams in Horde mode, leaving empty slots and swarming enemies in their wake. Sometimes, they just quit from the outset, making it easier for everyone just to disband and start over, hoping that the next group of players can handle commitment. Some incomprehensibly-selfish players out there leave later on, making it painfully-difficult for remaining players to choose whether to even try playing against stacked odds, or just to quit and cut their losses. It's a really bad position to put other players in, and even though Friend List invites can fill those slots, it's not easy to find someone at the drop of a hat.

     
   
 

True, there are some situations where it could be a lost connection. This is possible, and it can happen, which is why there should be some sort of fail-safe in case it does. With Street Fighter V Arcade Edition, Capcom heard the cries of players who were fed-up with losing progress in the Survival mode due to lost connections. They added an option to save progress, and even went further by adding consumable items for health and strength. Auto-save would have been the most ideal solution to the problem, but we can see that Capcom did at least provide some sort of fix for the problem. Microsoft has done little to curb this (as of this writing, there is no penalty system in effect for Horde), even though they could easily solve the problem by allowing drop-in. I really can't see the logic in this, and if they were able to do it with Quickplay, then why not in Horde?

 
  31  
  GROUP EFFORT  
  The battle between the COG and Locust rages on!  
     
  32  
  BRUMAKDADDY  
  Monstrous enemies are back and bigger than ever!  
 
  33  
  AIR TARGETS  
  Unless I am mistaken, enemy helicopters are new to the series.  
     
  34  
  BALD BAIRD  
  What happened to his hair? Things change...  
 
  35  
  HAPPY FACE  
  The charismatic Samantha is back! Still love her voice!  
     
     
     
     

A 25-Wave Horde Mode looks like an attempt at making things better, but it's still nowhere near as helpful as drop-in would be. With the sheer number of enemies in later stages, combined with damage and health increases, the game is near-impossible without five players (especially if you die even once). Another logical fix would be for the game to scale enemy damage and health accordingly as soon as a player departure from the game is logged. Instead, the game continues to punish the player(s) who actually stayed in the game by sending out wave after wave of bullet sponges with impeccable aim. Adding insult to injury is the completely unnecessary amount of damage they do to your fortifications. It's so high that everything is usually reduced to smoldering rubble that can't possibly be rebuilt or repaired in the small window of time given. Amongst the bullet sponges are bosses which are nearly-impossible to beat. It becomes "not fun" real quick.

 
  36  
  POINT FARMING  
  Every now and then you'll get put into a Horde game of skilled farmers.  
     
     
     
     

Unless you are lucky-enough to have a full team, the Gears 4 Horde mode and its bosses are nearly-impossible for so many reasons. Take the Carrier, for example. This agile boss is already a major pain in the ass for a team, and it's virtually impossible as it walks over fortifications and through turret fire. If he swallows you (which he almost always does), it's game over. It's a miserable experience. With absolutely no scaling in enemy damage, difficulty, fortification damage, or at least the time it takes to repair and/or make new fortifications, it feels like the developers hate you. There were several times in Horde Mode that these flaws all made me wonder if the developers truly hated the very fanbase that pre-ordered, waited for, and support the game even now. When you have a team to play with, the Gears 4 Horde mode is a lot of fun, but boy does it turn into an absolute waste of time if even a single person quits or is disconnected. Sad, considering the effort put into it.

 
  37  
  BEASTS  
  Bosses tower over you in Horde mode.  
     
  38  
  SKEWER  
  Sam skewers a robotic enemy in a show of feelings for automation.  
 
  39  
  GHOSTS?  
  Wait, wasn't this guy killed a long time ago?  
     
  40  
  NO RESPECT  
  Microsoft has now deemed statues offensive to satisfy the mob.  
 
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