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Hive Minds

   

DATE:
25 YEARS AGO




GPOW 25TH

A N N I V E R S A R Y

     
XBOX ONE BAD GEARS OF WAR 4
       
   

Even with the frustration of the Versus and Horde modes, Gears 4 is still very, very addictive. They've fine-tuned every single aspect about the game and its point system to make the player's drive to play as high as possible. When you step outside of the stress and frustration that comes with the Gears 4 experience, you look back at the game as a whole and see a refined masterpiece of immeasurable depth. The fact is, I've played hundreds (possible thousands) of times, yet I see something new every time I play. Whether I'm experiencing its incredible story or defending a base, I see something noteworthy. Though it looks like anyone can get in and win, these games quickly teach you that isn't quite the case. What seems like a simple game about shooting (and cutting) gradually reveals itself as a never-ending path of battles with unbelievable outcomes. With its meticulously-designed environments and gameplay, Gears 4 yields an endless, vast realm of possibilities.

     
   
 

A team losing its ass off in a game of "First-to-7" can suddenly come back from out of nowhere and pull a full sweep. I've seen a single player up against the seemingly impossible odds of 3-4 enemy players and emerge victorious from a pile of dismembered bodies. Note that I have seen this more than once, and have been that player before (even to my surprise). In Horde, you'll see guys who carry a team to victory after having his whole team wiped-out right at the beginning of a difficult stage. Because Gears 4 has such a high learning curve, performing such feats (even if not consistently) feels like an incredible accomplishment. Though Gears 4 really needs an in-game replay option like Street Fighter V and Marvel VS Capcom Infinite, there are live tournaments that you can watch online from activation in-game. The only catch is that it's only when they are available. When they are, though, it's cool seeing all the things they do. Players everywhere can watch, learn new strategies, and even get in-game prizes! They really did a great job with the interactive part of this, and it would be cool if they bring it back for Gears 5, but more in-game.

 
  51  
  RUN!  
  Kait runs from a...Mulcher?!  
     
  52  
  DEPTH  
  That's a long way down...  
 
  53  
  MECHS?  
  Yet another addition to the series media outlets never mention.  
     
  54  
  BIKE CHAINS  
  These chains actually smash you...and the enemy.  
 
  55  
  SHADOWS  
  Beams of light shine through rotating fan blades, thanks to Unreal Engine 4.  
     
     
     
     

A look at the history of the series would suggest that it's not as easy to find full lobbies online, but there are actually more people still playing this game than it would appear. I haven't met any of the same people in any modes, yet, which is usually an indicator of how many people are still playing a game online. Sometimes, it can be a little time to find a full team, but after it goes through its system of checks and balances for connections and skill pools, everything is good to go. I've heard dummies claim Gears 4 has lag, and the game may be a lot of things, but laggy is not one of them. I can say that I almost never experience lag in Gears 4 online, and that's even after having two different Internet service providers since the game's release. Some say that there is an amount of lag, but that it's masked well and mostly unnoticeable. If this is indeed the case, they've done a great job because it shows that they've optimized it well-enough that even if it lags, it's unnoticeable.

 
  56  
  GUTS, MAN!  
  More guts than ever.  
     
     
     
     

Far worse is still the matching. It must be said that the matching really sucks. It seems like all the same high-skilled player get matched with...all the same high-skilled players. I always, without fail, get stuck on the team with the dudes who either never get kills, or have never played the game. Either that, or I get stuck on the team with the player (or players) who just sits there and doesn't play at all. As in, literally, from start to finish, doesn't move at all. Now, I understand that anyone can be off their game and have a bad day. I do, too, but it's ridiculous. It's obvious that some teams are squads probably coordinating over headset, but this does not detract from the fact that the matching makes lopsided, unfair teams. Getting stuck in a lopsided match you know you'll lose and having to wait up to 30 minutes for it to finish is bad enough, but then you got shit-talkers and "corpse raping" poor winners making it worse. I'm not even sure a squad-only mode would help this.

 
  57  
  CAVERNS  
  Beautiful locales like these have gone unnoticed by media overlords.  
     
  58  
  THE QUEEN  
  She's back, and she's sexier than ever.  
 
  59  
  CHAINSAWS  
  The Lancer chainsaw machine-gun has multiple uses.  
     
  60  
  PLATFORMING  
  This is not the trendy platforming that as idealized indie developers.  
 
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