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Deathbed Demographics

 

DATE:
25 YEARS AGO




GPOW 25TH

A N N I V E R S A R Y

     
XBOX ONE BAD DEAD RISING 4
       
   

I bought an XBox 360 for Dead Rising. Microsoft secured sales from longtime Capcom fans such as myself (and my friends) with this exclusive. Capcom had a new flagship side-scrolling brawler series, and buying Microsoft's new XBox 360 hardware was the price of admission. During that generation, the game would stay exclusive, and remained one of the best reasons to own the hardware. Fast-forward to the launch of the XBox One with Dead Rising 3 as an exclusive, where Microsoft had clearly taken notes on the early success of the XBox 360 and Dead Rising's role in that success. Early progress of the game was shown, and Microsoft wanted everyone to know that Dead Rising 3 was being built specifically on the Forge Engine, which was the XBox One. They drove home that Dead Rising 3 was exclusive, and it was great to see in an age where big companies like EA are trying to make even video games socialist (everything multi-platform to eradicate healthy competition).

     
   
 

Though Dead Rising 3 was met with the expected criticism of the crooked games media, the game was still solid and improved upon its predecessors in many ways. It also had also reached the apex of the series, and had cemented its theme of "Gore" upon arrival. While it may not have moved as many units as Dead Rising did for the XBox 360, Dead Rising 3 had to have did something right, because Microsoft had once again secured an exclusive entry in the established zombie-brawling series with Dead Rising 4. Deemed one of the worst-kept secrets in modern video game history in some circles, Dead Rising 4 and the glorious return of Frank West had become a reality. Although different in appearance with a complete graphical overhaul, it was announced in a publicly-released "Fact Sheet" that Dead Rising 4 - like Dead Rising 3 - would still be powered by the XBox One-based Forge Engine. The amount of clarity and detail in Dead Rising 3 was literally horrifying, and even though Dead Rising 4 uses the same engine, there's even more terrifying clarity and detail (similar to how Super Street Fighter II and Street Fighter Alpha were both on the CPSII hardware, but looked very different). Where Dead Rising 3 created a uniquely new theme different from the rest of the series, Dead Rising 4 looked deeply into its roots and refined that which has defined the series since its inception.

Dead Rising shared many similarities with Final Fight and Alien VS Predator, but it cannot be overlooked that the game had a style and feel, which is ultimately makes it so great even as I look back at it now. Themes from Capcom's older brawlers are still present in the Dead Rising series even after the first game. Parts of Dead Rising 4 still remind me of Alien VS Predator; weapons and items scattered in excess, mechanized human enemies, Frank ending up in dark rooms and elevators, switches used for environmental access, and other nuanced touches. Fans of AVSP will remember when the Predators encounter similar situations where things didn't "seem right", while asking, "Does anything on this planet work?" in a tone of sarcasm Frank West echoes in DR4. There's also a theme of using monsters for labor in both games (aliens being used in AVSP, zombies in DR4). It's amazing that the Dead Rising series is still able to maintain its playful exterior with such serious themes smoldering under the surface. Dead Rising 4 carries over all the quirky chaos that made the original Dead Rising one of the most successful brawlers Capcom has ever made. Yes, I classify the Dead Rising series as brawlers and/or side-scrolling fighters. Dead Rising 4 brings Frank West back, but it signifies much more than just his return; it's symbolic of the series return to its iconic roots. Dead Rising 4 isn't perfect, but you can definitely see Capcom was listening, and set out to bring the series back with a vengeance.

 
  01  
  COMPLETE  
  Breakdown of society.  
     
  02  
  GENDER  
  Studies promoted by those who deny gender.  
 
  03  
  SHAMEFUL  
  Exploitation.  
     
  04  
  ME  
  In real life.  
 
  05  
  RACHEL  
  Mad Cow.  
     
     
     
     
In doing so, they've refined everything in the series and come incredibly close to a perfect game. They've perfected everything in the series, from the control and missions, to item management and multi-player. Despite all these improvements, however, Dead Rising 4 was treated unfairly by the media. The same big media assholes who condemned Dead Rising 3 for not having Frank West or the camera feature were the same ones who continued to condemn the series with Dead Rising 4, even though their requested features had returned. Features which has not only returned, but had evolved accordingly with time and returned exactly as they should have. Frank West looks great in his transition to the Forge Engine, and is no longer the washed-up, fame-tainted hero he was during the events of Dead Rising 2. He looks fit and stylish, donning a pair of clean jeans, a cargo jacket, and professional-grade camera holster.
 
  06  
  CORONA  
  Cronies.  
     
     
     
     
The camera itself hangs from a shoulder holster not unlike the ones investigators use in TV shows like Law & Order. This alone shows his evolution not just of character persona, but also of character model. ZDC agent Brad Park from Dead Rising 3 Apocalypse Edition returns, and has also been remodeled to suit his age, complete with graying hair, a fatter face, and more body mass. Like Frank, Capcom has expanded on Brad's character, and we still see a cool, focused government agent on his own, but with some candidness we didn't get to see before in Dead Rising 3 Apocalypse Edition. The decision to bring Brad Park back alongside Frank West in Dead Rising 4 was a sound, logical decision for the series. It keeps the continuity of the loose, yet consistent canon of the series. These admirable consistencies are seldomly mentioned in the reviews that bash this game; reviews that haven't even experienced later parts of the game that even bring Dr. Barnaby from the first Dead Rising back into the story!
 
  07  
  PHILANTHROPY  
  Generosity is a bat (or bike lock) to the head.  
     
  08  
  SCIENCE  
  When it's convenient.  
 
  09  
  FACTS  
  Don't care about your feelings.  
     
  10  
  IDENTITY  
  Politics.  
 
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