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Deathbed Demographics

   

DATE:
25 YEARS AGO




GPOW 25TH

A N N I V E R S A R Y

     
XBOX ONE BAD DEAD RISING 4
       
   

Another thing critics used to bash Dead Rising 4 on XBox One was Frank West's voice actor. The most vehement of critics claimed it wasn't a "real" Dead Rising game because the voice actor for Frank West had changed. This is complete bullshit. Yes, the voice actor for Frank West had changed for Dead Rising 4, but you can't just make someone do a job they don't want to do. There may have been business deals or negotiations that fell through, leading to this situation. Capcom may have tried their best, or maybe something personal happened to the voice actor that left him unable to do the job. It could have been a million different things that resulted in Frank West having a different voice actor. Nobody may ever know the real story (other than those involved), and anyone who knows some details may not know all of the details. Capcom may not have been at fault at all, but were definitely crucified at the altar of the unappreciative "gamer" mob.

     
   

 

So, then, Capcom can't make a new game in a series if a single voice actor decides not to voice a single character? That's absolutely ridiculous, and should never be used as a reason to can a project. In fact, the angry mob (be it Twitter, YouTube, or any social media) should never, ever be considered as an influential factor in making any choice, about anything, ever. Not just video games, but anything. Why? Just think about it for a second. Why the fuck should anyone anywhere let random nobodies on the Internet make decisions for them? Who are they to make your decisions for you? Who is anyone else to tell others what (or what not) to like? Are you not your own person? Is your self-esteem and self-worth so low that you allow others to tell you what to like and/or dislike? These wannabe celebrities were nobodies before YouTube, and will be gone as quickly as they came when the YouTube trend is over. So, then, why the fuck are we still listening to them?

Capcom was definitely listening to them when they made DR4's cast, which directly contributed to the developer hitting a record low for character design in the XBO/PS4/WU/NS era. For every cool character DR4 has, it has 2 or 3 that aren't very good. Character design in DR4 is hamstrung by SJW bullshit, and it's obvious when you see the stark contrast between the game's military-themed bosses and the "good guys". The "bad guys" look cooler than most of the "good guys" in this game. Out of the "good" guys", only Frank, Vick Chu, and a few others look decent, with the others looking surprisingly-bad and stereotypical of confused individuals that reflect the troubled era in which the game was developed in. Even if you can look past Jessa's blue-haired BS, the developers felt they had to shoehorn tattoos into her design, and some of them look really dumb. Right in the middle of her chest is one of the dumbest-looking tattoos I've ever seen. Who approved this stupid shit? I don't like brewery guy Connor that much, but at least his design somewhat reflects the era with a minimal amount of shame. British chick would be cool, but instead they gave her no hair and made her look like overrated rapper Eminem. They look so bland. Were there no better designs than these? Despite mainstream media claims, these characters are marred by voice-overs and dialogue far worse than Frank West.

The female characters in DR4 have quite a different voice-over and dialogue approach than past Capcom titles, but probably the worst. Most of them sound masculine and their dialogue is obnoxious. Jessa's dialogue, in particular, sounds really ignorant to the point of actually being shameful. Coincidentally, the end boss has some stupid, campy dialogue in a place no more fitting than an actual campfire. Brad, Frank, and MicroDude (Connor) have some good lines, though, and so do the journalist couple. Isaac's dialogue is borderline insulting, though, as the developers chose the easy way out with pandering by making him the stereotypical "black dude" whose stereotypical musings of debauchery are joined by obligatory rhyming. Apparently, that's "what black people do", and if you disagree, "then you ain't black". The first Dead Rising game was made before everything became "woke", yet its black character is far-less supportive of stereotypes than Dead Rising 4's. That black character was a police officer whose design wasn't dragged-down by the Liberal stereotypes of black people only being uneducated athletes and rappers. At least one black character in DR4 is an engineer instead of a rhyming lunatic, but they were sure to make her as unattractive as possible because, you know, all black women apparently have short hair and sound like dudes. Oh, and they just had to make her eye get gauged-out during the story, too. Ridiculous. Why couldn't that character be a fashionable black woman dressed in professional women's attire? Why couldn't her hair be longer, even if by means of wigs? The confused cast of anti-heroes in DR4 present a far more concerning situation than zombies.

 
  71  
  DOMESTIC  
  Terrorists posing as photographers.  
     
  72  
  THE NEW  
  Normal.  
 
  73  
  DON'T  
  You care about your grandparents?  
     
  74  
  ONLY  
  If it's Rosie O' Donnell you're talking about.  
 
  75  
  ToLeRaNcE  
  On full display.  
     
     
     
     

Like the original DR4, the only thing I believe DR4 could do without is the very thing I always thought the very first DR could do without, and that would be photography. This is a beat-'em up game at its (rotten) core, and therefore doesn't need such trifle "features". Critics, though, had no room to bash the game when it originally came out on XBox One. The reason they don't have any room to talk is because they were the ones who pandered and begged for photography to be put back into the game. Capcom, who made the right decision in axing it long ago with Dead Rising 2, was pressured to put it back into the game, and then subsequently criticized for doing so. Now, don't get me wrong, here. I don't like the photography aspect of the game, but even I can see that they implemented it well in Dead Rising 4. Bringing back the photojournalist camera feature didn't do anything to perfect the genre, but they did perfect the original premise and concept of the series.

 
  76  
  A FAKE  
  Dossier.  
     
     
     
     

The photography aspect of Dead Rising 4 isn't just an optional endeavor to support the photojournalist persona of Frank West. Simpletons can still use it on command to take pictures of dumb shit, but Frank's camera serves an actual purpose in Dead Rising 4. It plays a much bigger role than in previous games, and is actually mandatory for progression. Frank investigates key areas and must photograph objects of interest that hold clues which are directly tied to story progression. These calm, quiet areas are a break from the carnage the game is defined by. The return of the photography to the series is hardly half-baked, and anyone who has played through Dead Rising 4 can see that a considerable amount of effort went into it. Capcom not only put it back into the game, but made it better than it ever was, yet those who were the loudest about getting photography back into the game were the loudest in bashing it after Dead Rising 4 came out. As always, fake game media hypocrisy.

 
  77  
  MANUFACTURED  
  Toilet paper shortages.  
     
  78  
  A MAN  
  Who will never be President?  
 
  79  
  KNEE-JERK  
  Reactions to a virus based in fear over actual scientific data.  
     
  80  
  IS THAT  
  One of Obama's halos?  
 
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